![]() |
Web Search |
Web Directory |
Image Search |
Video Search |
Shopping |
4WX Weather |
Domain Search |
|
| |||||||||||||||||||||||
Machine Learning (217)Categories:
Also See:
Sponsors:
Editor's Picks:
| |||||||||||||||||||||||


|
Starting point for online machine learning resources. Provided by the American Association for Artificial Intelligence. http://www.aaai.org/Pathfinder/html/machine.html A central information source for the area of Support Vector Machines, Gaussian Process prediction, Mathematical Programming with Kernels, Regularization Networks, Reproducing Kernel Hilbert Spaces, and related methods. Provides links to papers, upcoming http://www.kernel-machines.org A research field devoted to studying the design and analysis of algorithms for making predictions about the future based on past experiences. The emphasis in COLT is on rigorous mathematical analysis. COLT is largely concerned with computational and data http://www.learningtheory.org/ A website on Boosting and related ensemble learning methods. Provided links to papers, upcoming events, datasets, and code. http://www.boosting.org/ Mixture modelling, Clustering, Intrinsic classification, Unsupervised learning and Mixture modeling. Links and bibliography. http://www.cs.monash.edu.au/~dld/mixture.modelling.page.html An introduction to "anytime" algorithms. Published in Crossroads, the student magazine of the ACM. http://www.acm.org/crossroads/xrds3-1/racra.html How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic al http://satirist.org/learn-game/ Repository of information on grammatical inference, automata induction, and language acquisition. http://www.cs.iastate.edu/~honavar/gi/gi.html A hub for Pattern Recognition linking to journals, books, bibliographies, jobs, conferences and news. http://www.ph.tn.tudelft.nl/PRInfo/index.html Programming by example (or by demonstration) is a technique for teaching the computer new behavior by demonstrating actions on concrete examples. The system records user actions and generalizes a program that can be used in new examples. http://lieber.www.media.mit.edu/people/lieber/PBE/index.html Links to various pattern recognition and machine learning resources http://cgm.cs.mcgill.ca/~godfried/teaching/pr-web.html Review of the GMDH approach for data mining and forecasting, with examples and software http://www.stormloader.com/gmdh/index.html Resources for researchers and practitioners interested in the use of learning techniques in intelligent, user-adaptive systems. http://athos.rutgers.edu/ml4um/ Artificial Neural Network-based natural language conversational agent and intelligent dialogue generator http://www.proto-mind.com Machine learning approaches to data mining focussing on text mining applications http://www.cis.upenn.edu/~ais Site dedicated to research of artificial intelligence algorithms applied to information retrieval, data mining and optimization methods. Includes FAQs and AI resources for math/science teachers and students. http://www.miislita.com A centralized resource for researchers of reinforcement learning. Maintained at University of Massachusetts, Amherst. http://www-anw.cs.umass.edu/rlr/ |
Last Updated: 2005-02-21 01:40:49
| OR, You can also try your search with one of the following ABC Search Features | ||