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3D (56)Categories:
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A programmable, user-friendly, 3D real-time engine which allows you to build interactive 3D worlds by simply placing animated and intelligent 3D objects into a virtual scenery. http://www.3drad.com/ A comprehensive list of free and commercial graphics engines http://cg.cs.tu-berlin.de/~ki/engines.html An open source 3D virtual world for Linux and OpenGL. http://www.zog.net.au/computers/obsidian/ A 3D Game Design System that provides fast scene rendering with per pixel lighting, bump mapping, specular highlighting and stencil shadowing used to create stunning real time graphics. http://www.4drulers.com/amp.html Perspective Texture Mapping by Chris Hecker http://www.gamers.org/dEngine/quake/papers/checker_texmap.html My personal 3D game programming pages. You will find several past and present projects, most with full source code. http://www.geocities.com/SiliconValley/Lakes/7220/ Includes latest downloads, demos, and documentation (full reference, guide and tutorials). http://fly3d.com.br/ A powerful Wolfenstein 3D style game engine written using for QuickBasic. http://www.tremble3d.co.uk/ Create 2D and 3D games using a visual interface and a JavaScript style programming language. Latest versions includes support for pixel and vertex shaders, physics and high-quality rendering. http://www.conitec.net/a4info.htm Direct3D Immediate Mode Games Programming Samples with DirectX 5, 6, and 7, compiled in Visual C++. http://hometown.aol.com/billybop7/ A series of tutorials on raycasting and 3D Programming without a 3D API. http://www.sbdev.pwp.blueyonder.co.uk/ A mathematical overview of computer graphics starting with model space and advancing down the graphics pipeline through world space, all the way to device space. http://cs.fit.edu/~wds/classes/graphics/ Programming projects in OpenGL and Java3D that demonstrate artificial intelligence and pattern recognition useful in 3D games programming. http://www.geocities.com/cohvi/projects.htm SouthGreece - the OpenGL Trender implementation; Trender SDL - a software-only realtime renderer of 3D Studio files; Earth - a Linux renderer that uses Voodoo cards to show a simple model of the earth and the sun; 3DEnvMap - a Real-time 3D Renderer with http://www.softlab.ece.ntua.gr/~ttsiod/ Information on programming various types of 3D engines (raycasting, indoor, landscape) in Java and MS-DOS. Source code available. http://www.geocities.com/siliconvalley/campus/5009/ An OpenGL Quake3 Arena Map Viewer, written in c++. It supports a variety of features including volumetric fog, portals/mirrors, items, basic entities, skyboxes/cloudlayers, videotextures and multitexturing for up to 6 texture units. [Open source, GPL] http://www.stud.tu-ilmenau.de/~amigo/ BASIC Language for the PC used to create DirectX 3d games. (free trial) http://darkbasic.thegamecreators.com/ Tool set for developing 3D applications for the PC, Sony PlayStation 2 and Microsoft Xbox. http://www.touchdownentertainment.com/ A multipurpose OpenGL game engine for Windows and GNU/Linux. http://www.omicron3d.com/ 3D engine with a tutorial explaining how to use it, and other programs that will help you to build a library of objects and animations. http://orion3d.alrj.org/index2.php?lang=2 High-level, object-oriented 3D engine designed for 3D games in Java. Uses GL4Java to access native OpenGL. [Open Source, LGPL] http://savannah.nongnu.org/projects/opalesoya/ A 3D engine written in Visual Basic. It provides fast methods to manage 3D geometry throught DirectX 8.1. The web site includes tutorials, demos, source code and downloads. http://perso.wanadoo.fr/malakoff/index.htm A portable software based 3D engine. The engine design was inspired by the brilliant CUBE engine. [Open source, GPL] http://www.theteahouse.com.au/gba/ A 3D Engine, Media Engine and Net Engine for 3D game and application development using any major programming language. http://www.truevision3d.com/ A 3D audio tool, used to arrange sound spatially allowing new ways of audio programming. It is mainly based on Direct3d Sound and the EAX tecchnology of Creative. Extra feature: space morphing. http://www.superfluxus.de/ An open source 3d game development resource containing 3D engine source code and documentation. http://www.benwoodhead.com 3D game engine. It uses DX9, and has 3D, 2D, Mouse, Joystick, Keyboard support. http://www.revolution3d.de/ Tutorials on OpenGL and 3D Studio Max, links to games programming resources, home site of the Decoy3d Engine. http://www.desgraff.com/ A suite of libraries and tools that provide solution for multi-platform game development on consoles and PC. Supports most major 3D packages. http://www.hemiware.com/ Powerful 3D engine that combines indoor BSP and outdoor terrain levels. Includes Windows based tools and editors using DirectX 8's latest features. [Commercial, w/ demo] http://www.powerrender.com/ Project description and goals, the objective is to build a game engine, that makes easy to program any kind of 3D game, on Visual C++ and OpenGL. http://drg.com.sapo.pt/dgraph/index.html A 3d game engine, that supports per pixel lighting and shadows along with realistic physics. http://devnet.sylphis3d.com A complete 3D game development framework (more than a simple 3D engine) and 3 plug-ins for 3DS Max. http://www.elixys.com/products/irion/ Web site of ExNihilo 3D engine Tutorial video demo source ... http://www.ploksoftware.org Free 3D Maze Engine written in Visual C++ 6.0, with free game title Sora Innosia Maze. [Open source, GPL] http://www.innosia.com/maze/ Developers of 6DX, a DirectX 3D engine for Windows that can be used with C++, Java, Delphi and Visual Basic. http://www.aztica.com/ An open source 3D game engine coded in Java and OpenGL. It features on high performance scenegraph on top of gl4java. http://rivenet.nexenservices.com/m2m/gb/openmind/ |
Last Updated: 2005-02-16 17:57:48
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